Autocrat System and Invasion Rewards in Rise of Kingdoms

Autocrat System and Invasion Rewards in Rise of Kingdoms

With Update 1.1.12, Dreams of the Phantasm, released on September 22, 2026, the Season of Conquest economy has changed in Rise of Kingdoms. In addition to the Halloween series of events, the developers have added a new autocrat system and revised the rewards for the invasion. The details of the new mechanics were discussed by the Russian-language channel “Cult of Minamoto”.

What is the autocratic system

The new system is tied to the Lost Kingdom and introduces a ranking scale for the kingdoms participating in the KVK. The Lost Kingdom Tier interface displays levels of advancement - from initial ranks like Kingdom Elite to Eternal Conqueror status. According to the author of the analysis, the higher the rank of a kingdom, the more privileges its rulers and season participants receive.

In fact, dominance on the season map has become a separate progression: success in invasions and control of key points directly affect the kingdom’s position in the new hierarchy.

Invasion Rewards

The second change concerns invasions—regular battles on enemy territory within a season. Previously, the main motivation was to capture buildings and honor points, but now additional rewards are awarded for participating in invasions. According to the developers, this should more actively involve players in team operations, and not just in single point farming.

The exact values ​​of rewards and accrual conditions are published within the game and can be adjusted from season to season, so before planning a CVC, you should check the current descriptions of events.

Source: youtube.com

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