Silent Hill 2 Remake Walkthrough — All Locations, Codes, Bosses and 8 Endings (2026)

Прохождение Silent Hill 2 (ремейк) — все локации, коды, боссы и 8 концовок (2026)

Silent Hill 2 (remake) is a reimagining of the cult psychological horror classic from 2001 by Bloober Team and Konami, released in October 2024 on PlayStation 5 and PC. James Sunderland receives a letter from his dead wife Mary and travels to the foggy town — where the town shows him his own guilt. This walkthrough covers: all locations in order, key items and codes, bosses, and all eight endings.

Silent Hill 2 — James Sunderland in the fog at the observation deck

Basics: combat and survival

  • Melee — pipe and plank: hold the button for stronger hits. Light attack is fast, heavy breaks guard.
  • Guns — pistol in Room 217 of Wood Side, shotgun in the Brookhaven changing room, rifle in Toluca Prison's armory. Aiming slows time — use it.
  • Dodge — a sidestep at the last moment slows time and opens a window for a counter.
  • Break and smash — many walls break with melee weapons: ammo and scenes from the past hide behind them.
  • Saves — only on paper sheets at red squares. The game autosaves before bosses.
  • Radio static — the closer the enemy, the louder the crackle: keep it loud and listen.
  • Scenes from the past — glowing fridges, tombstones, baby strollers. Collect them: they affect endings and achievements.

Start: the observation deck and the cemetery

Follow the foggy figure along the trail; meet Angela at the cemetery. Examine the graves carefully — part of the trophies and endings starts here (the eye tombstone for the "Crimson Ceremony").

South Vale: the store and the Cross Key

In the "Silent Hill" supermarket behind the counter — the Cross Key and the first puzzle: the safe from the note. The code depends on difficulty: easy — 15 right, 11 left, 13 right; standard and above — 13 right, 7 left, 11 right. Behind the register, a note with examples (1-1=0, 3+1=4, 8-3=5, 0+1=1) — these are door codes around town.

Wood Side apartment building: coins and the puzzle box

  • Room 217 — pistol on the trolley. Search every corner: ammo everywhere.
  • Room 205 — small staircase key under the sink.
  • Room 201 — the first Pyramid Head around the corner. You can hide in the wardrobe. Pick up Maria's handkerchief.
  • Coin puzzle box — collect the Man, Woman and Snake coins (garbage chute, pool, dumpster in the courtyard) and insert them into the box in the manager's room. Important: the "who is guilty?" answer affects the ending — "Man" leads to In Water, "Snake" to Leave, "Woman" to Maria.

Blue Creek apartment building: clocks and scales

  • Clock puzzle — the hour hand from the radio in Room 307 (lower the chains with the vent), the minute hand from the toilet in 210. Set the time to 9:00 — Door "N" opens.
  • Scales with the crane — glue the figurine, place it in the second slot from the center — get the winged key.
  • Room 109 — meeting Angela: get Angela's knife and the key of resolve.

Brookhaven Hospital: bracelets and X-rays

  • Coded cabinet — count the items in the hallway photos: easy 287, standard 724, hard 152. Basement key.
  • Three bracelets — clean the dirty one with the moldy photo, find them in the X-ray room. Codes: red 92, gray 45, yellow 71. Insert them on the hand in the director's office.
  • Director's safe — arrange the books "in the shape of a lion": triangle – h – arrow – dot – horns – circle with lines. Inside, the rooftop key.
  • Nurses' station — code 3578.

Otherworld Hospital: chests and keys

The rusty world. Key of Bliss in the archive, lapis eye on a third-floor mannequin. In Room M2 the clock stopped at 2, a calendar page shows the chest code 1622. After Laura and Eddie, follow her into the elevator.

Toluca Prison: weights and the rifle

  • Four scales (snake, bull, boar, dove): distribute the weights according to the hint notes. Each solved bowl opens the next block.
  • Rifle — armory key in Cell E10 through a broken wall. Grab it before the final fights.
  • Noose puzzle — the innocent depends on difficulty: easy — Kidnapper (4), standard — Arsonist (3), hard — Counterfeiter (6). Pull the innocent's noose, get the key of the persecuted.

Silent Hill 2 — key art: James and the image of Mary above the streets

The Labyrinth: Daddy and Eddie

  • Daddy — a monster with a door on its back. Two phases: run in circles, dodge, hit in the wide room. Destroy three TVs, the finale is at the fan.
  • Cube in the center — three symbols from Labyrinth areas: triangle up with a cross, circles with a cross, triangle down with a cross.
  • Eddie — a shootout in the freezer. Hide behind meat carcasses, close in and hit with the pipe, finish with the shotgun.

Lakeview Hotel: music box and the truth

  • Jack's Inn motel — safe in the lobby: standard 0451, hard 0533 (solve the examples in the note).
  • Book on the glass roof — from Room 217 shoot the glass above the atrium.
  • Music box — arrange the figurines per the note; discs for hard difficulty: 7, 5, 1. Third-floor corridor key.
  • Room 312 — the tape. James remembers the truth. Laura arrives.

Otherworld Hotel: the finale

  • Two Pyramid Heads — Maria is executed. Boss: dodge the spears, snipe with the rifle from a distance. After the victory take the red and rusted keys.
  • Maria boss — three fights in a row. Rifle from afar, heal between phases.
  • After that — the ending depends on your choices across the game.

All eight endings

The three original endings depend on "guilt points" accumulated across the game: healing, kills, examining Mary's letter and photo, Angela's knife, the coin box choice, damage to Pyramid Head in the first encounter, the mirror puzzle (rotten apple = guilt) and listening to the final monologue to the end.

EndingHow to get it
Leave"Low guilt": heal often, avoid kills, choose Snake in the box, deal no damage to Pyramid Head, rotten apple in the mirror, listen to the monologue
In Water"High guilt": heal rarely, kill a lot, choose Man in the box, deal maximum damage to Pyramid Head, rotten apple in the mirror
MariaChoose Woman in the box, check on Maria in the hospital, choose the mirror in the mirror puzzle
RebirthNew Game+: collect 4 items — "Crimson Ceremony" (cemetery), white chrism (Baldwin mansion), obsidian goblet (historical society), "Lost Memories" (hotel lost and found)
BlissNew Game+: bowling alley safe with code 1887 (rusted key), "White Claudia" music box in the hospital gazebo, drink in Room 312 before the tape
StillnessFirst get In Water. In NG+ take the chainsaw at the ranch, smash the green car window (key of sorrow), open the hotel safe with the key and code 314, examine the Toluca Lake postcard
DogGlue the key from two halves: Pet Center and the doghouse on Katz Street. Open the observation room on the hotel's 3rd floor
UFOBlue gem in the jewelry store; use it at Saul Street roof, the pier, the boat and Room 312

Tips

  • Don't waste ammo on mannequins and nurses up close: the pipe is free.
  • Before the Pyramid Heads and Maria, keep the rifle with 20+ rounds.
  • Grab secret ending items right away — backtracking takes long.
  • On hard difficulty puzzle codes differ — check the notes.
  • Save before each chapter on a separate sheet: endings are easier to farm from a save before the hotel.

Frequently asked questions

How many endings does the remake have? Eight: three original ones (Leave, In Water, Maria) and five new ones (Rebirth, Bliss, Stillness, Dog, UFO).

Who is the hardest boss? The two Pyramid Heads — a fight on a cramped arena with two targets. Then Maria with three phases in a row.

How long is the playthrough? Story — 15–20 hours, all scenes and secrets — 25–35.

Do I need to play the 2001 original? No, the remake is self-contained. But knowing the original adds context to the references.

What does New Game+ offer? The chainsaw, extra items for endings, new notes and graphics modes.

On what platforms? PlayStation 5 and PC (Steam). No Xbox version yet.


The walkthrough is current for the 2024–2026 version of the game, including patches.

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