Прохождение Silent Hill 2 (ремейк) — все локации, коды, боссы и 8 концовок (2026)
Silent Hill 2 (remake) is a reimagining of the cult psychological horror classic from 2001 by Bloober Team and Konami, released in October 2024 on PlayStation 5 and PC. James Sunderland receives a letter from his dead wife Mary and travels to the foggy town — where the town shows him his own guilt. This walkthrough covers: all locations in order, key items and codes, bosses, and all eight endings.

Basics: combat and survival
- Melee — pipe and plank: hold the button for stronger hits. Light attack is fast, heavy breaks guard.
- Guns — pistol in Room 217 of Wood Side, shotgun in the Brookhaven changing room, rifle in Toluca Prison's armory. Aiming slows time — use it.
- Dodge — a sidestep at the last moment slows time and opens a window for a counter.
- Break and smash — many walls break with melee weapons: ammo and scenes from the past hide behind them.
- Saves — only on paper sheets at red squares. The game autosaves before bosses.
- Radio static — the closer the enemy, the louder the crackle: keep it loud and listen.
- Scenes from the past — glowing fridges, tombstones, baby strollers. Collect them: they affect endings and achievements.
Start: the observation deck and the cemetery
Follow the foggy figure along the trail; meet Angela at the cemetery. Examine the graves carefully — part of the trophies and endings starts here (the eye tombstone for the "Crimson Ceremony").
South Vale: the store and the Cross Key
In the "Silent Hill" supermarket behind the counter — the Cross Key and the first puzzle: the safe from the note. The code depends on difficulty: easy — 15 right, 11 left, 13 right; standard and above — 13 right, 7 left, 11 right. Behind the register, a note with examples (1-1=0, 3+1=4, 8-3=5, 0+1=1) — these are door codes around town.
Wood Side apartment building: coins and the puzzle box
- Room 217 — pistol on the trolley. Search every corner: ammo everywhere.
- Room 205 — small staircase key under the sink.
- Room 201 — the first Pyramid Head around the corner. You can hide in the wardrobe. Pick up Maria's handkerchief.
- Coin puzzle box — collect the Man, Woman and Snake coins (garbage chute, pool, dumpster in the courtyard) and insert them into the box in the manager's room. Important: the "who is guilty?" answer affects the ending — "Man" leads to In Water, "Snake" to Leave, "Woman" to Maria.
Blue Creek apartment building: clocks and scales
- Clock puzzle — the hour hand from the radio in Room 307 (lower the chains with the vent), the minute hand from the toilet in 210. Set the time to 9:00 — Door "N" opens.
- Scales with the crane — glue the figurine, place it in the second slot from the center — get the winged key.
- Room 109 — meeting Angela: get Angela's knife and the key of resolve.
Brookhaven Hospital: bracelets and X-rays
- Coded cabinet — count the items in the hallway photos: easy 287, standard 724, hard 152. Basement key.
- Three bracelets — clean the dirty one with the moldy photo, find them in the X-ray room. Codes: red 92, gray 45, yellow 71. Insert them on the hand in the director's office.
- Director's safe — arrange the books "in the shape of a lion": triangle – h – arrow – dot – horns – circle with lines. Inside, the rooftop key.
- Nurses' station — code 3578.
Otherworld Hospital: chests and keys
The rusty world. Key of Bliss in the archive, lapis eye on a third-floor mannequin. In Room M2 the clock stopped at 2, a calendar page shows the chest code 1622. After Laura and Eddie, follow her into the elevator.
Toluca Prison: weights and the rifle
- Four scales (snake, bull, boar, dove): distribute the weights according to the hint notes. Each solved bowl opens the next block.
- Rifle — armory key in Cell E10 through a broken wall. Grab it before the final fights.
- Noose puzzle — the innocent depends on difficulty: easy — Kidnapper (4), standard — Arsonist (3), hard — Counterfeiter (6). Pull the innocent's noose, get the key of the persecuted.

The Labyrinth: Daddy and Eddie
- Daddy — a monster with a door on its back. Two phases: run in circles, dodge, hit in the wide room. Destroy three TVs, the finale is at the fan.
- Cube in the center — three symbols from Labyrinth areas: triangle up with a cross, circles with a cross, triangle down with a cross.
- Eddie — a shootout in the freezer. Hide behind meat carcasses, close in and hit with the pipe, finish with the shotgun.
Lakeview Hotel: music box and the truth
- Jack's Inn motel — safe in the lobby: standard 0451, hard 0533 (solve the examples in the note).
- Book on the glass roof — from Room 217 shoot the glass above the atrium.
- Music box — arrange the figurines per the note; discs for hard difficulty: 7, 5, 1. Third-floor corridor key.
- Room 312 — the tape. James remembers the truth. Laura arrives.
Otherworld Hotel: the finale
- Two Pyramid Heads — Maria is executed. Boss: dodge the spears, snipe with the rifle from a distance. After the victory take the red and rusted keys.
- Maria boss — three fights in a row. Rifle from afar, heal between phases.
- After that — the ending depends on your choices across the game.
All eight endings
The three original endings depend on "guilt points" accumulated across the game: healing, kills, examining Mary's letter and photo, Angela's knife, the coin box choice, damage to Pyramid Head in the first encounter, the mirror puzzle (rotten apple = guilt) and listening to the final monologue to the end.
| Ending | How to get it |
|---|---|
| Leave | "Low guilt": heal often, avoid kills, choose Snake in the box, deal no damage to Pyramid Head, rotten apple in the mirror, listen to the monologue |
| In Water | "High guilt": heal rarely, kill a lot, choose Man in the box, deal maximum damage to Pyramid Head, rotten apple in the mirror |
| Maria | Choose Woman in the box, check on Maria in the hospital, choose the mirror in the mirror puzzle |
| Rebirth | New Game+: collect 4 items — "Crimson Ceremony" (cemetery), white chrism (Baldwin mansion), obsidian goblet (historical society), "Lost Memories" (hotel lost and found) |
| Bliss | New Game+: bowling alley safe with code 1887 (rusted key), "White Claudia" music box in the hospital gazebo, drink in Room 312 before the tape |
| Stillness | First get In Water. In NG+ take the chainsaw at the ranch, smash the green car window (key of sorrow), open the hotel safe with the key and code 314, examine the Toluca Lake postcard |
| Dog | Glue the key from two halves: Pet Center and the doghouse on Katz Street. Open the observation room on the hotel's 3rd floor |
| UFO | Blue gem in the jewelry store; use it at Saul Street roof, the pier, the boat and Room 312 |
Tips
- Don't waste ammo on mannequins and nurses up close: the pipe is free.
- Before the Pyramid Heads and Maria, keep the rifle with 20+ rounds.
- Grab secret ending items right away — backtracking takes long.
- On hard difficulty puzzle codes differ — check the notes.
- Save before each chapter on a separate sheet: endings are easier to farm from a save before the hotel.
Frequently asked questions
How many endings does the remake have? Eight: three original ones (Leave, In Water, Maria) and five new ones (Rebirth, Bliss, Stillness, Dog, UFO).
Who is the hardest boss? The two Pyramid Heads — a fight on a cramped arena with two targets. Then Maria with three phases in a row.
How long is the playthrough? Story — 15–20 hours, all scenes and secrets — 25–35.
Do I need to play the 2001 original? No, the remake is self-contained. But knowing the original adds context to the references.
What does New Game+ offer? The chainsaw, extra items for endings, new notes and graphics modes.
On what platforms? PlayStation 5 and PC (Steam). No Xbox version yet.
The walkthrough is current for the 2024–2026 version of the game, including patches.
