Selim I - “The Determined Sultan” in Rise of Kingdoms: a complete analysis of the abilities of the legendary infantryman
Lilith has officially revealed the second new legendary infantry commander for Rise of Kingdoms - Selim I, nicknamed the "Resolute Sultan". Together with Yi To, known as Sejong the Great, he will enter the game in the next update: the developers have published a full set of abilities for the hero, tailored for infantry, garrison and defense.
Abilities of Selim I
- Active skill “Prince of Trebizond” : spends 1000 rage and deals smite damage to up to three enemy units in a fan (damage multiplier 2400; for each additional target, damage to it is reduced by 15%). The commander's squad receives an enhanced Mighty Shield for five seconds (500 multiplier). The hero's Smite damage is enhanced by bonuses to normal damage, and not to skill damage.
- “Sworn Overlord” : infantry units in the commander’s squad receive up to +25% health.
- “Fall of the Mamluks” : if the commander is in a garrison, the garrison’s infantry receives up to +20% defense. Each time the garrison deals smite damage, it receives a stack of Reign: +5% counter damage and +5% shield effect for three seconds (up to five stacks, duration refreshes). When receiving damage, the garrison has a 40% chance of also receiving a stack of Reign.
- Servant of the Holy Cities : When receiving a basic attack, the unit has a 50% chance to gain a Mighty Shield for five seconds (500 multiplier). If Reign stacks are less than five, the hero additionally hits the target with smite damage (multiplier 500); with five or more stacks, he takes 30% less damage per turn, and then deals smite damage as a fan to three targets (300 multiplier). The effect triggers no more than once every seven seconds.
Expertise and role in the meta
The Heavy Crown expertise enhances the hero's smite style: after dealing smite damage, there is a 30% chance to increase it by 10% and increase the target's normal damage taken by 15% for three seconds. And if a unit under the shield receives a basic attack, the attacker loses 15% of attack for three seconds - up to three triggers per turn.
Based on his overall abilities, Selim I looks like a pure garrison infantryman with an emphasis on counter damage, shields and Reign stacks. A logical pairing for him is And That: both heroes enhance the normal damage and survivability of the garrison. As with any announcement, the set of characteristics may change slightly by release - the official post explicitly states that the content in the game may differ.
Source: Official X Rise of Kingdoms
